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Lidius
05.03.12, 20:05
Hier aber schonmal das vorrausichtliche Changelog


It will be save game compatible. This is the preliminary change log:

v1.04

MAJOR:
- Revised the Message Setting system
- Religion groups are now marked playable in the religion file (no more hard coded rule)
- AI: Improved marriage acceptance. Smarter about "Desires Better Alliance". Values prestige gain or loss higher.
- Added some useful status info to the delayed character tooltip (similar to the info in debug mode)
- Cooldown added to excommunications (only for the same Pope though)
- Doubled the flanking damage bonus in combat
- Increased the flank leader Martial skill bonus in combat by 50%
- Nerfed taxes given by bishops to Anti-Popes by 50%
- Holy Orders now cost maintenance if you're in at least one offensive, non-Crusade war
- Halved all peasant revolt risk factors
- Added an "Isolated County" revolt risk modifier and cut the special events that used to simulate it
- Peasant Army size is now determined by the biggest holding garrison size (so they will always be dangerous)
- The Succession War CBs now have the proper success outcome
- Fixed a bug with the usurpation of titles that would hand over all vassals too
- AI: More wary of expensive assassinations
- AI: Fixed some issues with the correct Casus Belli choice
- AI: Tweaked vassal revolt risk to depend more on ambition from traits
- The duchies of Cornwall and Brittany are now de jure part of the Kingdom of Wales
- Buffed the Caliphates and the Seljuks. Nerfed the Byzantines.
- Added vassal Seljuk mercs; the Ghilman
- Now shows a portrait of the target in available player plots
- Hooked in missing plot icon in available player plots

MINOR:
- Upped the chances of dying due to disease a little bit
- Increased the effects of the genius, quick, slow, imbecile and inbred traits
- Reduced the levy size effect of some of the "recently occupied" modifiers
- Nominated bishops are now properly disinherited at once
- Combat events will not happen until three days into a combat (to avoid commander deaths and such when overrunning tiny forces)
- When an Anti-Pope is installed in Rome, the old Pope no longer becomes an Anti-Pope
- Waived the opinion penalty for held elector titles for elective duchies and below
- Fixed a CTD issue that could occur in tooltips when hovering over Holding modifiers as they expire
- Vassal mercs can now always be employed by their liege, no matter their religion
- Scaled wealth effects and triggers are now based on nominal peacetime income
- Fixed an error in the opinion warning when banishing characters (not the correct figure.)
- The game will now also auto-generate an appropriate number of traits for children with not enough scripted traits
- Added a text warning/explanation for DoW on a revolter
- Traits are now read from multiple files, facilitating modding
- Fixed an issue with event ids in a namespace
- Fixed an issue with flipping "random god names" tooltips in fire event effect tooltips
- Fixed a bug with the decision 'Demand Duchy from liege' with duke tier lieges (should not be available)
- Fixed a tooltip issue with the "any" type event triggers
- Better tooltips for event triggers 'higher_tier_than' and 'lower_tier_than'
- Re-enabled selection of the same type of plot again for players
- Fixed an issue with save/reload of the last selected plot/ambition
- Fixed an issue with protected inheritance not always working under Gavelkind
- Exported MAX_ELECTOR_TITLES_LEGALLY_HELD to defines
- Exported the max duchies held opinion penalty to defines
- Exported the tax penalty for bishops loyal to the Pope or Anti-Pope to the defines
- The "recently conquered" holding penalties are no longer applied during civil wars or wars between vassals
- AI: Fixed a bug where the AI would grant titles to vassal mercs
- Added 'same_guardian' trigger
- Slightly nerfed William of Normandy's initial army size
- Switched the portraits of Harold and William the Conqueror
- Changed some title colors to conform better to their cultural region
- Added proper history for the Prince-Bishopric of Agen
- The Earl of Atholl is now a _legitimate_ bastard

Quelle Doomdark im PI Forum http://forum.paradoxplaza.com/forum/showthread.php?592465-So...-about-how-long-between-patches-for-PI-is-typical&p=13538640&viewfull=1#post13538640

bencary
05.03.12, 20:53
Die Patches kommen ja jetzt Schlag auf Schlag. Was ist da los bei Paradox???; ich bin positiv verwirrt :wirr:

Ripperman
05.03.12, 21:54
CKII kann ein ganz großes Spiel werden wenn sie es nicht versemmeln.

Bassewitz
05.03.12, 22:53
Byzanz generft? Oha!

Graf Zaroff
06.03.12, 00:02
- Religion groups are now marked playable in the religion file (no more hard coded rule)

Den Satz hab ich leider nicht verstanden, könnte ihn einer der werten Regenten für mich übersetzen :???:.
Vielen Dank für die Hilfe schon mal.

Ein schwächeres Byzanz ist schon berechtigt, bei meinem aktuellen Spielstand dominieren die den asiatischen Raum.

smokey
06.03.12, 00:14
Den Satz hab ich leider nicht verstanden, könnte ihn einer der werten Regenten für mich übersetzen :???:.
Vielen Dank für die Hilfe schon mal.

Ein schwächeres Byzanz ist schon berechtigt, bei meinem aktuellen Spielstand dominieren die den asiatischen Raum.

denke dass man dadurch sehr leicht durch eine änderung in der text datei für die religionen diese spielbar machen kann (was das modden sehr erleichtert oder man einfach die muslime - unter europäischer feudalregelung - spielen will)

Graf Zaroff
06.03.12, 23:40
denke dass man dadurch sehr leicht durch eine änderung in der text datei für die religionen diese spielbar machen kann (was das modden sehr erleichtert oder man einfach die muslime - unter europäischer feudalregelung - spielen will)

Hört sich ja nicht schlecht an, danke für die Antwort. :)